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Spider Solitaire Strategy Guide

Spider uses two decks and ten columns, and it rewards patience more than any other common solitaire. The goal is eight complete runs of one suit, King down to Ace. The game is easy to learn and hard to master, mostly because of how you treat suits. This guide covers the opening, the mistakes that bury your game, and the habits that make 2-suit deals winnable.

Opening principles

The first four columns start with six cards and the other six with five, and only the top card of each is face up. The 50-card stock is dealt ten at a time, one card on every column. The more you do before each deal, the better off you are.

Same-suit runs

You may move several cards together only if they are the same suit and in descending order. Mixed-suit stacks can be built on, but they must be taken apart one card at a time, so they quickly become a wall.

1 suit or 2 suits?

In 1-suit mode every descending run is movable, so the game is relaxed and a good way to learn the structure. The skill is almost entirely about empty columns and timing the stock.

In 2-suit mode you must keep suits together or pay for it later. Plan each suit separately and avoid placing one on the other when you can help it. A column that starts with a bad stack can stay a problem for most of the game, so every placement counts. Expect to lose more often, and treat that as normal: this is a harder game, not just a longer one.

Common mistakes

Advanced habits

How winnable are the deals?

Not every random deal can be won, and the gap grows with the number of suits. In our own solver runs, the solver proved 98.2% of 1-suit deals and 71.2% of 2-suit deals winnable within its search budget. These are lower bounds, because a deal the solver could not prove may still be winnable, and the figures assume every card is known.

Solitaire Play deals 1-suit and 2-suit games only from deals the solver has already won. 4-suit deals are different: they are dealt at random, and our solver could prove only a very small share of them winnable, so a 4-suit deal may have no winning line at all.

Practice and play

Start with 1 suit, learn to make and use empty columns, and only then move to 2 suits. After each game, ask whether you dealt the stock before you had to. A good drill is to play a 1-suit deal and write down the moment you first made an empty column; the earlier it happens, the easier the rest of the game tends to be. Once that feels natural, 2 suits will be a much fairer fight.

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