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Beleaguered Castle Solitaire Strategy Guide

Beleaguered Castle is a pure planning game. All 52 cards are face up, the four Aces already sit on the foundations, and the other 48 cards are dealt into eight columns of six. There is no stock and there are no free cells: you build down by rank (any suit), one card at a time, and an empty column is the only spare room you ever get. This guide covers the opening, how to avoid burying the cards you need, how to use empty columns and the mistakes that lose the most games.

Opening principles

You start with the four Aces on the foundations and 48 cards in eight columns of six. You win when all 52 cards are on the foundations, and you lose when no legal move is left.

Do not bury the low cards

Every card you place goes on top of everything below it. Low cards are the ones you need next, so burying them is the most common way to lose.

Using empty columns

Beleaguered Castle has no free cells, so an empty column is your only spare room. It accepts any card.

Building chains

Because suit does not matter, almost any card can go on the next higher card of any suit. That makes chains easy to build and easy to regret.

Common mistakes

How winnable are the deals?

In our screening, the solver found a full winning line within its search limit of 200,000 positions for about 46% of 8,000 random Beleaguered Castle deals (3,681 of them). That figure is a lower bound, because a solver with a limited search can miss lines. New games and the Daily Challenge only use deals the solver has proved winnable, so a winning line always exists. Winnable does not mean easy: the line can be long.

Practice and play

Play a few deals with one habit: before you place a card, say which card you will need next and whether this move buries it. Use Undo and the Solver in the menu to compare lines.

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