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Spiderette Solitaire Strategy Guide

Spiderette is Spider Solitaire with one deck: seven columns, 52 cards and only four runs to build. The game is shorter than Spider, but the margin for error is smaller, because there are only 24 stock cards and no redeal. This guide covers the opening, when to deal, how to empty columns, the difference between the suit modes and the mistakes that lose games.

Opening principles

You start with 28 cards on the table in seven columns of 1 to 7 cards, with only the last card of each column face up. The other 24 cards are the stock. Build down in any suit, move same-suit runs, and finish four King-to-Ace runs.

Empty columns

An empty column takes any card or any same-suit run, and it is also required for dealing: you cannot deal while a column is empty, so you must refill it first. That makes an empty column both a powerful tool and a short-term obstacle.

When to deal

The stock has 24 cards, so there are four deals: seven, seven, seven and a final three that goes onto the first three columns only. There is no redeal.

Suit modes

The suit count changes how the game plays.

Common mistakes

How winnable are the deals?

Not every random deal can be won, and the share falls sharply as you add suits. In our screening of 4,000 random deals per mode, the solver found a full winning line within its search limit for about 97% of 1-suit deals (3,890), about 80% of 2-suit deals (3,214) and about 24% of 4-suit deals (957). These figures are lower bounds, because a solver with a limited search can miss lines. New games and the Daily Challenge only use deals the solver has proved winnable, in every mode. Winnable does not mean easy: the solver plans every move perfectly, and you have to find the route yourself.

Practice and play

Play a few 1-suit deals first with one habit: before every deal, count your legal moves and make sure you have used them all. Then move up to 2 suits.

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